#macro fastclouds(LS,Cast,Fluffyness,Translate,Scale,Scale2,MinT,LColor,Ambient) #ifndef (CloudForm) #declare CloudForm= pigment { bumps warp {turbulence .75 lambda 3} scale 10 warp {turbulence .5 lambda 3} scale 1/10 scale 100 warp {turbulence 1 lambda 2} scale 1/100 rotate 45 } #end #declare Clouds= pigment { pigment_pattern{CloudForm} color_map { [(1-Cast) rgb 0] [(1-Cast)+Fluffyness rgb 1] } translate Translate scale Scale2 } #declare Clouds3= pigment { pigment_pattern{CloudForm} color_map { [(1-Cast)-Fluffyness/5 rgb 0] [(1-Cast)+Fluffyness*1.5 rgb 1] } translate Translate scale Scale2 } #local Clouds2= pigment { pigment_pattern{CloudForm} color_map { [(1-Cast)/1 rgb 0] [1+Fluffyness rgb 1] } translate Translate translate -vnormalize(LS)*.25*Cast //rotate x*.5*Cast scale Scale2 } #declare Cloudsphere= sphere { 0,1 pigment { pigment_pattern {Clouds} pigment_map { [0 pigment_pattern {Clouds2} color_map { [0 rgb 1 transmit 1] [1 rgb .5 transmit 1] } ] [1 pigment_pattern {Clouds2} pigment_map { //[0 rgb 1 transmit MinT] [0 rgb (1*MinT)+LColor*(1-MinT) transmit .5+MinT/2] /*[0 pigment_pattern{Clouds} color_map { [0 rgb <2,1.5,1> transmit .5+MinT] [1 rgb MinT filter 1] } ]*/ [1 rgb MinT filter 1] } ] } } finish {ambient Ambient diffuse 0} scale 500 translate -y*450 scale Scale hollow } object {Cloudsphere} #end