// Persistence Of Vision Ray Tracer Scene Description File // ------------------------------------------------------- // File: @(#)hdr_mapping.pov // Description: HDRI mapping sample scene // Features demonstrated: HDR image reading // Creation Date: $ 14 Apr 2003, 16:55:14 $ // Last modified: $ 14 Jun 2004, 22:36:49 $ // Author: Christoph Hormann/Mael // // @@ Scene that uses the environment map generated with 'hdr_environment.pov' // // requires HDR environment map from the scene 'hdr_environment.pov' // // +w320 +h240 +a0.3 #version unofficial megapov 1.1; #declare hdr_image="grace_probe.hdr" global_settings { max_trace_level 15 radiosity { pretrace_start 0.08 pretrace_end 0.01 count 800 //count 250 nearest_count 8 //nearest_count 5 error_bound 0.07 //error_bound 0.2 recursion_limit 2 brightness 1 normal on randomize on } } camera { location <4,4,-8> right (image_width/image_height)*x up 1*y look_at <-.4,1,0> } sphere { <-2,1,-2>,1 pigment { color rgb 0.2 } finish { ambient 0 diffuse 0.2 reflection { 0.9 } } } sphere { <0,1,-.5>,1 pigment { color rgb 1 } finish { ambient 0 diffuse .8 } normal { crackle .8 turbulence 0.2 scale .2 } } sphere { <2,1,1>,1 texture { pigment { color rgbt 1 } finish { ambient 0 diffuse 0 reflection { 0.1, 1.0 fresnel on } conserve_energy } } interior { ior 1.5 fade_distance 1.1 fade_color <0.11, 0.1, 0.3> } } cylinder { -y, 0, 4.5 texture { pigment { color rgb 1 } finish { ambient 0 diffuse 0.7 } } } sphere { 0,200 pigment { image_map { hdr hdr_image once interpolate 2 map_type 7 } } //pigment { image_map { hdr "hdr_env.hdr" once interpolate 2 map_type 1 } } finish { ambient 0.8 diffuse 0 } scale <-1,1,1> hollow rotate 120*y }