// Persistence of Vision Ray Tracer Scene Description File // File: phot_normal.pov // Vers: 3.5 // Desc: photons and normal test scene // Date: October 2001 // Auth: Christoph Hormann #version 3.5; #include "colors.inc" global_settings { assumed_gamma 1 max_trace_level 25 photons { spacing 0.005 autostop 0 jitter 0 } } camera { location <10, 3.0, 5> right (4/3)*x look_at <0.3, 0.5, -0.6> angle 12 } light_source { <-3, 3, 6> color rgb <1.5, 1.4, 1.2> photons { //reflection on refraction on } } #declare Tex_X= texture { pigment { color rgb <1.0, 0.8, 0.5> } finish { diffuse 0.6 ambient 0 } } box { <-3, -0.2, -3>, <3, 0.0, 3> texture { Tex_X } } sphere { <0.3, 0, -0.6>, 0.1 texture { Tex_X } } box { -0.1, 0.1 translate <0.3, 0, -0.6>*1.6 texture { Tex_X } } cylinder { <0,0.0001,0>, y, 0.3 material { texture { pigment { color rgbt 1 } finish { ambient 0 diffuse 0 } } interior { ior 1.0 } } photons { target refraction on //collect off } }