// Persistence of Vision Ray Tracer Scene Description File // File: ?.pov // Vers: 3.1 // Desc: Basic Scene Example // Date: mm/dd/yy // Auth: ?[esp] // #version 3.1 ; #include "colors.inc" global_settings { assumed_gamma 2.2 } // ---------------------------------------- camera { location <-6.0, 0.01, 0> direction 1.5*z right 4/3*x look_at <0.0, 0.0, 0.0> } /* sky_sphere { pigment { gradient y color_map { [0.0 color blue .6 [1.0 color rgb 1] } } } */ light_source { 0*x // light's position (translated below) color red 1.0 green 1.0 blue 1.0 // light's color looks_like {sphere { 0*x 1000 pigment {White}}} translate <-000, 0, 3000000> } // ---------------------------------------- //plane { y, -1 pigment {color rgb <0.7,0.5,0.3>}} //sphere { 0, 0.99 texture {pigment {rgbt<0,0,0,0>}}} sphere { 0, 1 texture { pigment{ image_map{png "/home/matt/images/moon5a-origa.png" map_type 1} } finish { diffuse 3 ambient 0} } rotate 0*x rotate -450*y } //mars-red3a.tga diff 1.2 //moon5a-orig(a).png diff 1.2 //earth7.tga