// Lando.pov include file #version unofficial MegaPov 0.4; #declare Pacific = material // Pacific { texture { pigment { granite color_map { [ 0.0 rgbft <0.6602, 0.8021, 0.868, 0.5, 0.0> ] [ 0.12 rgbft <0.6602, 0.8021, 0.868, 0.5, 0.0> ] [ 0.12 rgbft <0.6211, 0.558, 0.7332, 0.5, 0.0> ] [ 0.74 rgbft <0.1284, 0.1723, 0.9133, 0.5, 0.0> ] [ 0.74 rgbft <0.2577, 0.3911, 0.1019, 0.5, 0.0> ] [ 0.0 rgbft <0.5084, 0.3372, 0.825, 0.5, 0.0> ] [ 1.0 rgbft <0.243, 0.1515, 0.2866, 0.5, 0.0> ] } turbulence 0.4 phase 5.0 ramp_wave } normal { granite , 0.5 turbulence 0.4 phase 5.0 ramp_wave } finish { diffuse 0.7 reflection 0.3 conserve_energy } } }