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A spherical space ship is launching 12 smaller crafts:
https://www.youtube.com/watch?v=IXXr9Fjvfho
I made this to get into such animations more. The models I had made for
some other scenes before, so nothing new there. I hope to make a bigger
and more complex space animation soon.
--
Some of my PovRay works:
https://www.deviantart.com/antarasol/gallery/42758766/3D
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New version. Arrival from hyperspace and launch of the daughter ships,
https://www.youtube.com/watch?v=cms8UpUTNfw
I wanted the ship to arrive as a ghostly, translucent shape but with the
original ship model that rose rendering times too much. I will try that
again with a simplified ship model that has less inner surfaces (the
ship has currently unions instead of merges)
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New version again. Arrival from hyperspace and launch of the daughter
ships. Improved "hyperspace ghost" ship impression:
https://www.youtube.com/watch?v=FRIPFtdAmtw
--
Some of my PovRay works:
https://www.deviantart.com/antarasol/gallery/42758766/3D
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From: dick balaska
Subject: Re: Warmup for a bigger animation project
Date: 8 May 2019 08:26:37
Message: <5cd2cafd@news.povray.org>
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On 5/7/19 7:57 PM, Hj. Malthaner wrote:
> New version again. Arrival from hyperspace and launch of the daughter
> ships. Improved "hyperspace ghost" ship impression:
>
> https://www.youtube.com/watch?v=FRIPFtdAmtw
>
I like everything except that weird white frame flash.
--
dik
Rendered 1024 of 921600 pixels (0%)
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On 5/8/19 2:26 PM, dick balaska wrote:
> On 5/7/19 7:57 PM, Hj. Malthaner wrote:
>> https://www.youtube.com/watch?v=FRIPFtdAmtw
>>
>
> I like everything except that weird white frame flash.
>
Thanks. I'm fairly new to making videos, so I'm still trying and
testing. Let's see if a blend from the ghost ship to the real ship works
better.
--
Some of my PovRay works:
https://www.deviantart.com/antarasol/gallery/42758766/3D
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It's coming along well - I might add some lights or contrasting textures/colors
to initially draw a bit more attention to the opening doors before the ships
leave - the first time watching it looked like it was just sitting there doing
nothing for a while.
Sets of lights that come on, change color, lighting inside the bays, or just a
difference between the doors and the main ship.
Alternatively, you could experiment with changing perspectives.
Keep your intro the same.
Shift to a closer view a single door.
Switch back, or zoom out to view the whole ship again.
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On 5/9/19 10:28 PM, Bald Eagle wrote:
> It's coming along well - I might add some lights or contrasting textures/colors
> to initially draw a bit more attention to the opening doors before the ships
> leave - the first time watching it looked like it was just sitting there doing
> nothing for a while.
Thanks, and yes, this is a problem.
> Alternatively, you could experiment with changing perspectives.
> Keep your intro the same.
> Shift to a closer view a single door.
> Switch back, or zoom out to view the whole ship again.
I like this idea a lot. I've been thinking about it some time today, how
and when to move the camera, when to switch back to the full view and
how to integrate that with the files that I have. It will take a bit
till I have time for a new version of the animation, but I sure will try
your suggestion.
Thanks again :)
--
Some of my PovRay works:
https://www.deviantart.com/antarasol/gallery/42758766/3D
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