Nieminen Mika wrote:
  Why would you have to rewrite all your scenes?...< for a newer version of POV >
I made a false assumption that old scripts might not work in newer version POV.  Switching from POV 1.0 to 3.0 involved a 1-2 month detour in my work.  I had just started designing object { Our_House } in POV 1.0.  Naturally I was amazed with the new features of 3.0, such as area_lights, so I wanted to use them.  The rewriting wasn't really that hard but it was incredibily time-consuming.  My statement above was just an expression of reluctance to take another coding detour.

 { Our_House } is nearing completion; I want to upgrade to the newest POV version and start a new project at the same time.  The other issue is I'm also upgrading to a Pentium motherboard and Win95 right now.  Too many transitions at one time is to be approached with caution.

In the few days since I posted this Help! message I have tried out some of the suggestions and they are working.  I have cylinder lights above the front door; they cast cones of illumination down the walls and on the ground. The scene is coming along!
Thanks to all of you again!

Not every change in the lighting code is a positive one, but the scene looks a lot more like the image in my mind. I upped ambient, defuse; I added Atmosphere2 and tweaked the variables a little.  When I'm done (next week? two weeks?) I'll post an image to the scenes board and the scripts here and on my web site.

Blessings,
    Brendan

--
Michael Brendan Hurley           ShadowDancerEnterprizes, LTD.
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