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29 Sep 2024 09:19:44 EDT (-0400)
  povray.advanced-users (Thread 1601 to 1650 of 2050)  
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Date Last Post Subject Author
5 Nov 2000 9 Nov 2000 Re: Expanded Steel (5) Chris Huff
4 Nov 2000 6 Nov 2000 data_2d heightfield (2) janger
31 Oct 2000 2 Nov 2000 atmospheric scattering - blue skies (10) janger
30 Oct 2000 1 Nov 2000 UVs and CSGs (6) Ben Paschke
29 Oct 2000 31 Oct 2000 Spline question (SPLINE.MCR macros) (3) Nicolas Calimet
29 Oct 2000 3 Nov 2000 Need solution for (simulating) Motion Blur. (6) Rob Verweij
27 Oct 2000 30 Oct 2000 advanced question.... (18) Paul Daniel Jones
26 Oct 2000 28 Oct 2000 Good Curve and Surface Book? (5) Cris Williams
22 Oct 2000 27 Oct 2000 Length of spline... (13) Tony[B]
17 Oct 2000 24 Oct 2000 Array irritation. (27) ian mcdonald
12 Oct 2000 13 Oct 2000 isosurface troubles (2) Paul Daniel Jones
12 Oct 2000 13 Oct 2000 Isosurface function: rippled box (6) ian
10 Oct 2000 21 Oct 2000 Probably a stupid question (9) Francois Labreque
10 Oct 2000 11 Oct 2000 Incremental Raytracing ??? (6) Jan Walzer
9 Oct 2000 10 Oct 2000 bounds error, unreasonable size 14x? (3) Josh English
9 Oct 2000 13 Oct 2000 Distance limit for testing rays?? (5) J D Herron
6 Oct 2000 9 Oct 2000 conical density (4) Paul Daniel Jones
3 Oct 2000 3 Oct 2000 Interior in triangle meshes (4) Matt Taylor
2 Oct 2000 2 Oct 2000 Macro Problem (3) David Vincent-Jones
24 Sep 2000 9 Oct 2000 distinguishing types in scene language (13) Neil Freebairn
23 Sep 2000 27 Sep 2000 Need Help jointing a leg for IK (9) H E Day
21 Sep 2000 21 Sep 2000 MegaPovPlus & Glow syntax (6) Peter Meekin
20 Sep 2000 21 Sep 2000 Grass Again (8) Mick Hazelgrove
20 Sep 2000 20 Sep 2000 Re: re grass (1) Thorsten Froehlich
20 Sep 2000 20 Sep 2000 problem with grass (2) Mick Hazelgrove
17 Sep 2000 17 Sep 2000 Dynamic range compression (1) Kari Kivisalo
17 Sep 2000 22 Sep 2000 Is there a way (11) Mick Hazelgrove
12 Sep 2000 13 Sep 2000 Boneheaded 3D trig question (3) Rick Gutleber
8 Sep 2000 15 Sep 2000 matrix help.... (16) Paul Daniel Jones
7 Sep 2000 14 Sep 2000 Lizard skins or condensation droplets patterns (13) Gilles Tran
6 Sep 2000 6 Sep 2000 Vector Turns - Reposted (2) David Vincent-Jones
6 Sep 2000 6 Sep 2000 Re: Vector Turns (1) Chris Huff
5 Sep 2000 5 Sep 2000 Depth-based camera normals? (4) Jerry
4 Sep 2000 4 Sep 2000 Why does my superellipsoid suck up the light? (2) CreeD
2 Sep 2000 3 Sep 2000 UV Coordinates? (3) John Raptis
1 Sep 2000 5 Sep 2000 #while loop help (14) Todd Taylor
1 Sep 2000 1 Sep 2000 Variations on a Theme (4) David Vincent-Jones
1 Sep 2000 2 Sep 2000 isosurface help (11) Paul Jones
1 Sep 2000 1 Sep 2000 Scaling media (3) Sigmund Kyrre Aas
1 Sep 2000 1 Sep 2000 Looking for ideas (4) Geoff Wedig
31 Aug 2000 31 Aug 2000 How to make wood textures that look real? (3) mr smith
30 Aug 2000 2 Sep 2000 What do vista and light buffers do? (15) Warp
29 Aug 2000 11 Nov 2000 Source Code (6) Mathias
24 Aug 2000 29 Aug 2000 Algorithm for Scattering (4) Ammar Al-Allak
23 Aug 2000 23 Aug 2000 Scattering in POV Ray (1) Ammar Al-Allak
16 Aug 2000 22 Aug 2000 photons (20) Paul Daniel Jones
12 Aug 2000 28 Aug 2000 virtual reality (18) Abe Heckenbach
11 Aug 2000 17 Aug 2000 Media (18) Simon Lemieux
9 Aug 2000 11 Aug 2000 POV-Ray 3.1 to other file formats - a possible s... (3) Neil Freebairn
8 Aug 2000 19 Aug 2000 48 bit png output broken (14) Kari Kivisalo
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