POV-Ray : Newsgroups : povray.unofficial.patches : Is anyone working on a distributed / stochastic / Monte Carlo ray-tracing patch for 3.7? : Re: Is anyone working on a distributed / stochastic / MonteCarloray-tracingpatchfor 3.7? Server Time
29 Mar 2024 03:18:40 EDT (-0400)
  Re: Is anyone working on a distributed / stochastic / MonteCarloray-tracingpatchfor 3.7?  
From: Nekar Xenos
Date: 23 Jul 2014 14:05:38
Message: <op.xjgpvdseufxv4h@xena.home>
On Tue, 22 Jul 2014 14:26:28 +0200, clipka <ano### [at] anonymousorg> wrote:

> Two other things that had always bothered me about MCPov is that it  
> doesn't allow the use of classic light source (which would be far less  
> noisy and hence much faster than using bright spheres), and that it has  
> a factor-2 error in diffuse computations that make it necessary to use  
> different finish settings. Both make it excessively difficult to create  
> scenes that render essentially identical (except for artifacts or noise)  
> in both POV-Ray and MCPov. Needless to say that UberPOV is intended to  
> do a better job in that respect.
>

And there was also a problem with media. I hope UberPov will be able to do  
what MCPov did and still be able to render different types of media  
correctly.

-- 
-Nekar Xenos-


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