POV-Ray : Newsgroups : povray.unofficial.patches : Is anyone working on a distributed / stochastic / Monte Carlo ray-tracing patch for 3.7? : Re: Is anyone working on a distributed / stochastic / Monte Carloray-tracing patch for 3.7? Server Time
20 Apr 2024 11:20:20 EDT (-0400)
  Re: Is anyone working on a distributed / stochastic / Monte Carloray-tracing patch for 3.7?  
From: Nekar Xenos
Date: 21 Jul 2014 15:12:14
Message: <op.xjc3mdmvufxv4h@xena.home>
On Sun, 20 Jul 2014 20:45:27 +0200, clipka <ano### [at] anonymousorg> wrote:

> Am 20.07.2014 19:44, schrieb Nekar Xenos:
>>
>> Is anyone working on a distributed / stochastic / Monte  
>> Carloray-tracing patch for 3.7?
>
> Distributed raytracing patch: Planned for official POV-Ray; don't hold  
> your breath though.
>
> Stochastic / Monte Carlo raytracing patch: Maybe UberPOV  
> (https://github.com/UberPOV/UberPOV) already offers what you're looking  
> for; it already uses stochastic rendering for various features. If  
> stochastic global illumination is what you're after, just drop me a note  
> and I'll make that happen as well.
>

I'm not 100% sure what the correct term is, the Wikipedia entry was a bit  
confusing. I can describe it as following the ray from the light source to  
the screen. Just like MCPov, only with all of the 3.7 features.

-- 
-Nekar Xenos-


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