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Tabea wrote:
> to stupid for this technical things grrr.
Make the cube, make another cube, move its local coordinates to x+1, y+1,
move it to however much you want the radius of the screw head to be, rotate
it z-30 degrees, duplicate with ctrl+d, make the copies rotated z+120
...i think
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
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On Sun, 6 Apr 2003 11:58:38 EDT, "Tabea" <hio### [at] webde> wrote:
>to stupid for this technical things grrr.
>
>Tabea
>
I think you mean a bolt not a screw. Screws have round heads and a slot for a
screwdriver. I thought that this would be easy using Translational sweeps but
there was a problem when I tried to make the chamfer or bevel, the rounded
cutaway what ever it's called. So I got carried away and have posted a mdl in
moray.binaries as NutnBolt.zip. You will have to put the thread.inc in your udo
path
The thread is created by Helixir http://www.evolve.co.uk/helixir/
Regards
Stephen
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