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I tried rendering something in Moray 3.3 with Povray 3.5 and Povray spit out
an error, "Invalid output file format X". Did the input file format change
such that it's looking for "BMP" somewhere else, or what? Is there a way
around this?
(Someday I might register Moray... :rolleyes:)
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From: Marc Jacquier
Subject: Re: How to get Moray 3.3 to work with Povray 3.5?
Date: 13 Nov 2002 03:17:58
Message: <3dd20ab6@news.povray.org>
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Hi
I think it has to do with the Moray.ini file that is in your moray
installation folder.
Open it into POV
I didn't try it but search the line "Histogram_Type"
Check if it is "Histogram_Type=NONE"
If not, edit it, save file
And try a render from Moray
HTH
Marc
web.3dd1b50225f3b7d07c8a22a60@news.povray.org...
> I tried rendering something in Moray 3.3 with Povray 3.5 and Povray spit
out
> an error, "Invalid output file format X". Did the input file format change
> such that it's looking for "BMP" somewhere else, or what? Is there a way
> around this?
>
> (Someday I might register Moray... :rolleyes:)
>
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Yay! That did it! :-) Now I don't have to go searching everywhere for a
better modeller! (Though I did stop using Moray for a while and tried Art
of Illusion... it has "procedural textures" but CSG's can only contain two
objects which is a pain... not to mention it's written in Java which means
no file associations!)
Now if there were a way to fix two other annoying "features" of Moray... the
one where it displays a "ghost image" of your rendered graphic in the
camera window (even after you move objects around! even the "refresh"
command doesn't clear it...) and the one where if you start Moray fresh it
gives you a camera and light but if you click File|New it starts with an
empty scene... I find myself creating a "default.mdl" and opening it
whenever I want to create a new scene just so I don't have to mess with the
camera and lightsource every time... I could mention this to the developers
but why would they listen to me - I'm not a registered user! (Then again
maybe they should because if they fix those then maybe I will register!)
Marc Jacquier wrote:
>Hi
>I think it has to do with the Moray.ini file that is in your moray
>installation folder.
>Open it into POV
>I didn't try it but search the line "Histogram_Type"
>Check if it is "Histogram_Type=NONE"
>If not, edit it, save file
>And try a render from Moray
>
>HTH
>Marc
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From: Marc Jacquier
Subject: Re: How to get Moray 3.3 to work with Povray 3.5?
Date: 13 Nov 2002 16:45:44
Message: <3dd2c808$1@news.povray.org>
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web.3dd2ad052a85fdbb34a732bb0@news.povray.org...
> Yay! That did it! :-)
Cool! :-)
> Now if there were a way to fix two other annoying "features" of Moray...
the
> one where it displays a "ghost image" of your rendered graphic in the
> camera window (even after you move objects around! even the "refresh"
> command doesn't clear it...)
Right click on camera window name (top left corner) click "Clear backdrop"
(shortcut Ctrl+b)
You can disable this feature by dechecking "Raytrace to openGL" in the
configuration dialog box (interface tab)
>and the one where if you start Moray fresh it
> gives you a camera and light but if you click File|New it starts with an
> empty scene... I find myself creating a "default.mdl" and opening it
> whenever I want to create a new scene just so I don't have to mess with
the
> camera and lightsource every time...
Configuration/Moray
at the bottom: close to "Name of the scene to load on startup", check "New
scene" loads this scene :-)
STH (sure that'll help :c)
Marc
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From: Ed Kolis
Subject: Re: How to get Moray 3.3 to work with Povray 3.5?
Date: 25 Nov 2002 20:58:31
Message: <3de2d547@news.povray.org>
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Ah, that's how you do it, Control-B... I knew there had to be a command
somewhere! :-)
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