From: c j m
Subject: moray to .x converter
Date: 15 Jan 2002 00:01:42
Message: <3c43b7b6@news.povray.org>
Hi all,
Does anyone know where to get a moray to directX model (.x) converter? I
need it because I'm writing a game and have looked but can't find one.
Please help!
Thanks
CJM
From: Rick [Kitty5]
Subject: Re: moray to .x converter
Date: 15 Jan 2002 09:40:35
Message: <3c443f63$2@news.povray.org>
> Does anyone know where to get a moray to directX model (.x) converter?
I
> need it because I'm writing a game and have looked but can't find one.
nothing you can do at the moment
/me wanders off mumbling something about exporting existing opengl triangles
......
:)
--
Rick
Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
From: c j m
Subject: Re: moray to .x converter
Date: 16 Jan 2002 19:20:47
Message: <3c4618df@news.povray.org>
Thanks anyway Rick,
I think I'll just write triangle coordinates straight into the game engine,
and get it to generate the .x file.
"Rick [Kitty5]" <ric### [at] kitty5com> wrote in message
news:3c443f63$2@news.povray.org...
> > Does anyone know where to get a moray to directX model (.x) converter?> I> > need it because I'm writing a game and have looked but can't find one.>> nothing you can do at the moment>> /me wanders off mumbling something about exporting existing opengl
triangles
> ......>> :)>>> -->> Rick>> Kitty5 WebDesign - http://Kitty5.com> POV-Ray News & Resources - http://Povray.co.uk> TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037>> PGP Public Key> http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA>>