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Hello:
I'm making a torsion bar tank suspension. I made a 'road wheel' and moved
it into position. I then use 'duplicate object' and displace the wheels in
Y.
If I rotate the first wheel, it works fine - it spins around it's center.
If I rotate any of the other wheels, they spin around the origin?
I'm having the same problem with the suspension 'arms'. (a simple cube,
long and thin; the 'axles' won't move so are part of the body. I made
refences for them, and then moved the local coords to the end of the bar;
thinking that this way it would pivot 'up and down'. This works fine, again
for the first object. The reference'd objects spin about the origin!
Any suggestions? Should I just reset each reference'd objects local
coords? (there are over 80 of these).
== John ==
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