Cool...thanks.  I also finally figured out the spherical setting for the density.  I took out the absorption and scattering settings and used just an emission like you suggested. 
 
 
Here's what  I came up with, which is actually almost what I want.
 
 
 
 
 
-Chris-
 
Andre <nania> wrote in message news:387e4e03@news.povray.org. ..
> Im not sure if it will work but try this:
>
> create a sphere around the lightbulb
> its should have a 1.0 filter
> then add a media with 1.0 IOR and your emission color.
> if you dont want the media in the light bulb, then try to subtract another
> sphere from the bigger one.
>
> confused? so am i after readin this.
> ;)
> andre
> Chris Spencer <chris@bluelectrode.com> wrote in message
> news:3878acd6@news.povray.org. ..
> > Hi,
> >
> > For a current scene I'm working on, I have a light bulb.  I'm trying to
> > create a sphere around this light bulb with a media that graduates an
> > emission color towards the center of the sphere.  I'm trying to make a
> > "glowing light" effect...and so far I've had little luck.  Is there any
> way
> > to do this?  It seems whenever I think I get the graduation right, Moray's
> > material preview shows me a graduated diamond inside the sphere...
> >
> > I've been playing around with media for only a few weeks now...any help
> > would be appreciated.
> >
> > Thanks in advance,
> >
> > -Chris-
> >
> >
>
>