Cool...thanks. I also finally
figured out the
spherical setting for the density. I took out the absorption
and
scattering settings and used just an emission like you suggested.
Here's what I came up with, which
is actually
almost what I want.
-Chris-
> Im not sure if it will work but try
this:
>
> create a sphere around the lightbulb
> its should have a
1.0
filter
> then add a media with 1.0 IOR and your emission
color.
> if
you dont want the media in the light bulb, then try to subtract
another
>
sphere from the bigger one.
>
> confused? so am i after
readin
this.
> ;)
> andre
> Chris Spencer <chris@bluelectrode.com>
wrote in
message
> news:3878acd6@news.povray.org.
..
>
> Hi,
> >
> > For a current scene I'm working on, I
have a
light bulb. I'm trying to
> > create a sphere around this
light
bulb with a media that graduates an
> > emission color towards
the
center of the sphere. I'm trying to make a
> > "glowing
light"
effect...and so far I've had little luck. Is there any
>
way
>
> to do this? It seems whenever I think I get the graduation
right,
Moray's
> > material preview shows me a graduated diamond
inside the
sphere...
> >
> > I've been playing around with media
for only
a few weeks now...any help
> > would be appreciated.
>
>
> > Thanks in advance,
> >
> >
-Chris-
>
>
> >
>
>