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From: Thomas de Groot
Subject: Medieval house #4
Date: 28 Sep 2006 04:42:04
Message: <451b8adc@news.povray.org>
And this is Medieval House #4.

This one has already been updated somewhat over the years. It is the most 
complex house of the series and can be used on a street corner.

Please note that you can change the font (and text of course) on the sign (I 
used Black Chancery, but I am not sure everybody has that font, so I changed 
it to Arial); The image on the shop sign is the default one in Moray. You 
can can replace it by your own image.

Enjoy!

Thomas


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From: Marc
Subject: Re: Medieval house #4
Date: 28 Sep 2006 04:59:33
Message: <451b8ef5@news.povray.org>

451b8adc@news.povray.org...
> And this is Medieval House #4.
>
Wow there is stuff enough to build Shortstreet (which as everybody knows is
the longest street in Ankh-Morpok)

Marc


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From: Thomas de Groot
Subject: Re: Medieval house #4
Date: 28 Sep 2006 07:34:15
Message: <451bb337@news.povray.org>
"Marc" <jac### [at] wanadoofr> schreef in bericht 
news:451b8ef5@news.povray.org...
>
>>
> Wow there is stuff enough to build Shortstreet (which as everybody knows 
> is
> the longest street in Ankh-Morpok)
>

Glad you like them :-)

They all need some overhauling, and perhaps some *ageing* or bending of 
beams and so on, but that is a major rebuild. It is quite possible that I 
will port them to Silo as meshes, and work on them from there. That would 
make city building also better in terms of parsing/render memory/time.

Thomas


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From: Thomas de Groot
Subject: Re: Medieval house #4
Date: 28 Sep 2006 07:39:44
Message: <451bb480$1@news.povray.org>
"Marc" <jac### [at] wanadoofr> schreef in bericht 
news:451b8ef5@news.povray.org...
>
> Wow there is stuff enough to build Shortstreet (which as everybody knows 
> is
> the longest street in Ankh-Morpok)
>

Oh, by the way, I have been long aware of Terry Pratchett's work, but never 
really read them. Now, because of this discussion about Ankh-Morpork, I got 
to the public library and selected (at random) The Fifth Elephant. Well, not 
so at random, they do not have that much in English, most is in Dutch 
translation which I like less. Anyway, funny story and some funny 
*trouvailles* (how do you say that in English??). I enjoy it. I get a 
feeling about the city now...

Thomas


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From: Marc
Subject: Re: Medieval house #4
Date: 28 Sep 2006 08:38:54
Message: <451bc25e@news.povray.org>

451bb480$1@news.povray.org...
>
> "Marc" <jac### [at] wanadoofr> schreef in bericht
> news:451b8ef5@news.povray.org...
> >
> > Wow there is stuff enough to build Shortstreet (which as everybody knows
> > is
> > the longest street in Ankh-Morpok)
> >
>
> Oh, by the way, I have been long aware of Terry Pratchett's work, but
never
> really read them. Now, because of this discussion about Ankh-Morpork, I
got
> to the public library and selected (at random) The Fifth Elephant. Well,
not
> so at random, they do not have that much in English, most is in Dutch
> translation which I like less. Anyway, funny story and some funny
> *trouvailles* (how do you say that in English??). I enjoy it. I get a
> feeling about the city now...
>
> Thomas
>
>
I'm glad if  it was the occasion to  introduce you to /(on?) Discworld :-)
You're happy that novels can be read at random because it is about the 24th
one in edition order.
I didnt read it yet because it has not  been issued yet in paperback edition
in French.
BTW French translation is rather good and I happen to know the French
translator, Patrick Couton who is half musician half translator  (though I
didn't meet him for some years)
He got an award for his work on Discworld cycle.

But we are slightly drifting o-t ;-)

Marc


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From: Thomas de Groot
Subject: Re: Medieval house #4
Date: 28 Sep 2006 09:41:01
Message: <451bd0ed$1@news.povray.org>
"Marc" <jac### [at] wanadoofr> schreef in bericht 
news:451bc25e@news.povray.org...
>

> I'm glad if  it was the occasion to  introduce you to /(on?) Discworld :-)
> You're happy that novels can be read at random because it is about the 
> 24th
> one in edition order.
> I didnt read it yet because it has not  been issued yet in paperback 
> edition
> in French.
> BTW French translation is rather good and I happen to know the French
> translator, Patrick Couton who is half musician half translator  (though I
> didn't meet him for some years)
> He got an award for his work on Discworld cycle.
>
> But we are slightly drifting o-t ;-)
>
Well a bit o-t, but on the other hand we can argue that these novels are 
inspirational for ray-tracing :-) so some discussion is needed.
Which reminds me of the Mythago Wood books by Robert Holdstock 
http://www.robertholdstock.com/, which are very famous (I've heard) in 
France. There is too a lot of inspiration for ray-tracing. I have not yet 
have had the time to work something out, but it is in the back of my mind.

Thomas


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From: Stephen
Subject: Re: Medieval house #4
Date: 28 Sep 2006 10:55:01
Message: <web.451be14cdde9b2bbf1cb1e660@news.povray.org>
"Thomas de Groot" <t.d### [at] internlnet> wrote:

> >
> Well a bit o-t, but on the other hand we can argue that these novels are
> inspirational for ray-tracing :-) so some discussion is needed.
> Which reminds me of the Mythago Wood books by Robert Holdstock
> http://www.robertholdstock.com/, which are very famous (I've heard) in
> France. There is too a lot of inspiration for ray-tracing. I have not yet
> have had the time to work something out, but it is in the back of my mind.
>


http://en.wikipedia.org/wiki/Dhalgren

Stephen


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From: Thomas de Groot
Subject: Re: Medieval house #4
Date: 29 Sep 2006 03:05:19
Message: <451cc5af$1@news.povray.org>
"Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht 
news:web.451be14cdde9b2bbf1cb1e660@news.povray.org...
>
> What I'd like to see rendered, are scenes from Samuel R. Delany's 
> Dhalgren.
> http://en.wikipedia.org/wiki/Dhalgren
>
Ah yes!! That's a good suggestion! I loved the novel. Very intriguing (like 
most of Delany's work).

Thomas


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From: Stephen
Subject: Re: Medieval house #4
Date: 29 Sep 2006 03:35:00
Message: <web.451ccc0ddde9b2bbf1cb1e660@news.povray.org>
"Thomas de Groot" <t.d### [at] internlnet> wrote:
> "Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht
> news:web.451be14cdde9b2bbf1cb1e660@news.povray.org...
> >
> > What I'd like to see rendered, are scenes from Samuel R. Delany's
> > Dhalgren.
> > http://en.wikipedia.org/wiki/Dhalgren
> >
> Ah yes!! That's a good suggestion! I loved the novel. Very intriguing (like
> most of Delany's work).
>
> Thomas

I meant it as an impossible challenge :-) The thought beggars my
imagination.
I must say that Science Fiction took a new turn for me after reading that
book.
Did you ever read the short story where Delany had a physical fight with
Roger Zelazny? It was a symbolic clash over writing styles and who was most

them wrote it nor who won.

Stephen


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From: Thomas de Groot
Subject: Re: Medieval house #4
Date: 29 Sep 2006 07:27:32
Message: <451d0324@news.povray.org>
"Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht 
news:web.451ccc0ddde9b2bbf1cb1e660@news.povray.org...
>
> I meant it as an impossible challenge :-) The thought beggars my
> imagination.

Hmm... There is that scene, right at the beginning of the book, where the 
woman turns into a tree. That would be interesting to model...

> I must say that Science Fiction took a new turn for me after reading that
> book.

Yes indeed, I agree. However, for me it was with Michael Moorcock editing 
the Dangerous Visions series. For me that was the watershed.

> Did you ever read the short story where Delany had a physical fight with
> Roger Zelazny? It was a symbolic clash over writing styles and who was 
> most
> popular. I think that it was tongue in cheek but I can't remember which of
> them wrote it nor who won.
>
No, I don't remember having read that story...

Thomas


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