POV-Ray : Newsgroups : moray.binaries : How about some brown bread? Server Time
25 Apr 2024 10:30:23 EDT (-0400)
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From: Thomas de Groot
Subject: Re: How about some brown bread?
Date: 19 Nov 2003 07:04:35
Message: <3FBB5CEA.DB60DA@nitg.tno.nl>
Tim Cook wrote:

> Thomas de Groot wrote:
> > Concerning heightfields, you should not use intersection or differences
> > indeed.
>
> Er?  I've used heightfields with int/dif before and they work fine...

Yes, of course, me too. What I mean to say is that rendering time may
increase a lot in some instances. Otherwise, no problem. However, I find the
waterlevel option quite effective.

Thomas


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From: Thomas de Groot
Subject: Re: How about some brown bread?
Date: 19 Nov 2003 07:07:24
Message: <3FBB5D95.AE46CCBB@nitg.tno.nl>
How strange! Does it have to do with the combination with a mesh2 object? I am
just thinking aloud, because, I really have no idea of the causes...

Thomas

Steve Shelby wrote:

> We're on the same wavelength. I just got done making a heightfield as you
> describe, and spent a lot of time getting it to fit exactly. There's
> something Moray doesn't like about it. I saved my scene, and then worked on
> the slices, and Moray crashed. When I opened the loaf scene again,
> everything except the heightfield was gone, even the camera and lights. When
> I opened the slice scene, the camera and lights were gone, and when I tried
> to select something, Moray crashed. It's too bad, because it looked so good.
> Steve Shelby
> "


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From: Steve Shelby
Subject: Re: How about some brown bread?
Date: 19 Nov 2003 07:29:55
Message: <3fbb6243$1@news.povray.org>
Yes, and it turns out that combining the two objects as a "group" works ok,
no problem. See the thread, "Can't combine heightfield and mesh" in
moray.win.
I'll be posting a new, improved loaf of bread in a little while.
Steve Shelby

"Thomas de Groot" <t.d### [at] nitgtnonl> wrote in message
news:3FBB5D95.AE46CCBB@nitg.tno.nl...
> How strange! Does it have to do with the combination with a mesh2 object?
I am
> just thinking aloud, because, I really have no idea of the causes...
>
> Thomas


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