POV-Ray : Newsgroups : moray.binaries : Xmas candles new version Server Time
25 Apr 2024 00:00:05 EDT (-0400)
  Xmas candles new version (Message 1 to 9 of 9)  
From: Marc Jacquier
Subject: Xmas candles new version
Date: 17 Oct 2003 05:38:33
Message: <3f8fb899@news.povray.org>
I improved flames medias and added a halo.
lights are points, not area to not slow down render time.
Candlesticks are blackholes for the render: when a rendering line gets into
one, it takes forever to get out

Marc


Post a reply to this message


Attachments:
Download 'bougieblob.jpg' (54 KB)

Preview of image 'bougieblob.jpg'
bougieblob.jpg


 

From: leseur sylvain
Subject: Re: Xmas candles new version
Date: 17 Oct 2003 05:49:15
Message: <3f8fbb1b$2@news.povray.org>
Do you use "Glow.lua" for the...... heu...Glow effect ?
Please say   Yes !
Friendly
Sylvain
If some interest,  i have a candles.lua file.


Post a reply to this message

From: Stephen McAvoy
Subject: Re: Xmas candles new version
Date: 17 Oct 2003 06:00:21
Message: <ddfvov04pipvr5r500d24nvspqee08jotc@4ax.com>
On Fri, 17 Oct 2003 11:39:56 +0200, "Marc Jacquier" <jac### [at] wanadoofr>
wrote:

>I improved flames medias and added a halo.

That looks better, not that the original was wanting. 

Regards
        Stephen


Post a reply to this message

From: Marc Jacquier
Subject: Re: Xmas candles new version
Date: 17 Oct 2003 06:13:12
Message: <3f8fc0b8@news.povray.org>
Oh dear, I'm sorry but it is a mere sphere with an emitting media.
I tried to make candles with seashell pluggin but lol it seems it is not the
use it is for, so I drew back to pov SDL called by a UDO.
sometimes it is faster to build oneself object than to understand how a
plugin works :) but it is "partie remise" ;-)

Marc

news: 3f8fbb1b$2@news.povray.org...
> Do you use "Glow.lua" for the...... heu...Glow effect ?
> Please say   Yes !
> Friendly
> Sylvain
> If some interest,  i have a candles.lua file.
>
>


Post a reply to this message

From: Marc Jacquier
Subject: Re: Xmas candles new version
Date: 17 Oct 2003 06:14:18
Message: <3f8fc0fa$1@news.povray.org>

ddfvov04pipvr5r500d24nvspqee08jotc@4ax.com...
> That looks better, not that the original was wanting.

Oh yes it was: the flame was weak

Slainte
Marc


Post a reply to this message

From: Stephen McAvoy
Subject: Re: Xmas candles new version
Date: 17 Oct 2003 06:26:50
Message: <gugvovg1fnin289rbdopacjoh4r2d797m1@4ax.com>
On Fri, 17 Oct 2003 12:15:46 +0200, "Marc Jacquier" <jac### [at] wanadoofr>
wrote:


>Slainte

Slainte Mhor 

Regards
        Stephen


Post a reply to this message

From: Steve Shelby
Subject: Re: Xmas candles new version
Date: 17 Oct 2003 07:41:42
Message: <3f8fd576$1@news.povray.org>
Excellent! :~^}>
Steve Shelby

"Marc Jacquier" <jac### [at] wanadoofr> wrote in message
news:3f8fb899@news.povray.org...
> I improved flames medias and added a halo.
> lights are points, not area to not slow down render time.
> Candlesticks are blackholes for the render: when a rendering line gets
into
> one, it takes forever to get out
>
> Marc
>
>
>


Post a reply to this message

From: Txemi Jendrix
Subject: Re: Xmas candles new version
Date: 17 Oct 2003 10:22:22
Message: <3f8ffb1e@news.povray.org>
Good work with the candles, look much better now.

Txemi Jendrix
http://www.txemijendrix.com


Post a reply to this message

From: Kman
Subject: Re: Xmas candles new version
Date: 20 Oct 2003 21:34:48
Message: <3f948d38@news.povray.org>
Sweet image, man!

-Kman

"Marc Jacquier" <jac### [at] wanadoofr> wrote in message
news:3f8fb899@news.povray.org...
> I improved flames medias and added a halo.
> lights are points, not area to not slow down render time.
> Candlesticks are blackholes for the render: when a rendering line gets
into
> one, it takes forever to get out
>
> Marc
>
>
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.