Hello:
   
    I love this plugin, but I am 
having a few 
  problems with it.
   
    The meshs generated seem to be 
somewhat 
  degenerate.  I tried a simple tetrahedron (3 sided circle with 1 
  parallel).  The mesh I got was:
   
  #declare Dome2 = mesh 
{
triangle { 
  <0.000000, 0.000000, 1.000000>, <0.000000, 0.000000, 
1.000000>, 
  <-0.500000, 0.866025, -0.000000> }
triangle { 
<-0.500000, 
  0.866025, -0.000000>, <1.000000, 0.000000, -0.000000>, 
<0.000000, 
  0.000000, 1.000000> }
triangle { <0.000000, 0.000000, 
  1.000000>, <0.000000, 0.000000, 1.000000>, <-0.500000, 
-0.866025, 
  -0.000000> }
triangle { <-0.500000, -0.866025, 
  -0.000000>, <-0.500000, 0.866025, -0.000000>, <0.000000, 
0.000000, 
  1.000000> }
triangle { <0.000000, 0.000000, 
1.000000>, 
  <0.000000, 0.000000, 1.000000>, <1.000000, 0.000000, 
-0.000000> 
  }
triangle { <1.000000, 0.000000, -0.000000>, 
<-0.500000, 
  -0.866025, -0.000000>, <0.000000, 0.000000, 1.000000> }
// 
  Attributes returned success!
  Note that several of the triangles 
have the same 
  exact first and second coordinates (marked in bold if you are viewing 
  HTML).
   
  The problem I am having with this, is 
that I am 
  attempting to make a 'hollow' dome.  I was going to simply 
subtract one 
  dome from another (CSG) but the results are weird.  If I delete 
the 0 
  width triangles, then it seems to work a little better, but I am left 
with 
  only 3.
   
  Is there any chance this can be 
  fixed?
   
  Also, as I'm trying to make a 'city 
dome' out of 
  this, the parallels get spaced much too closly at the top of the 
dome.  
  Would there be any way to use the distance 'up' the parallels to space 
them 
  out?
   
          
== John 
  ==
   
  P.S.  I could help with the 
plugin if it's 
  C++
   
  > Please, if 
you use it : 
  let me know either for :
> sharing nice pictures
> bug 
  reports
> new features
> enhancement
> aso
> 
> 
  Philippe Gibone
> 
> "Thomas de Groot" <t.degroot@inter.nl.net> a écrit 
  dans le message de news:
> 3d00aa5a@news.povray.org...
> 
  > Find here a copy of the Dome plugin for Moray 3.2 and 
higher
> 
  >
> > Thomas
> >
> >
> 
>
> 
  
>