You have a look at meshmaker.inc in the \include folder. When mesh are
generated all different parts, vertices, normals, uv-vectors are kept in
different arrays. The there is a separate macro to assemble all data to a
mesh. There are also macro's to write and read mesh data as an include
file.
You can write the seperate data to a file and use the BuildWriteMesh2 to
build the actual mesh2
Ingo
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https://ingoogni.nl
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