POV-Ray : Newsgroups : povray.advanced-users : Applying noise to geometry : Re: Applying noise to geometry Server Time
18 Apr 2024 07:39:59 EDT (-0400)
  Re: Applying noise to geometry  
From: yesbird
Date: 28 Feb 2023 13:16:53
Message: <63fe4515@news.povray.org>
On 27/02/2023 21:32, yesbird wrote:
> Hi,
> while working on Yes-project, I am trying to find the way of making
> the objects less 'geometrical', giving them more natural and 'noisy'
> shapes (like in this attachment, for example). The only way I found in
> manual is to play with normals, but I'd like to have an influence on
> geometry, to apply more relief.

Thanks to all your comments, advice and links, a solution was finally
found. Script is working by making a path of spheres along a spline and
applying relief elements to each sphere. It's left only to make some
randomization and push code to the parameterized macro.

Thanks a lot to everyone !
--
YB


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Attachments:
Download 'play_spline_pins.png' (290 KB) Download 'play_spline_spheres.png' (304 KB)

Preview of image 'play_spline_pins.png'
play_spline_pins.png

Preview of image 'play_spline_spheres.png'
play_spline_spheres.png


 

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