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Op 06/05/2022 om 15:31 schreef Alain Martel:
> Le 2022-05-06 à 08:11, Thomas de Groot a écrit :
>> Op 5-5-2022 om 09:35 schreef Thorsten:
>>
>>> If you want a better distribution of the computational load, you
>>> should decrease the render block size such that your object gets
>>> distributed between multiple render blocks.
>>>
>>
>> Is this also true when doing a stochastic render? Generally, I use:
>>
>> +am3 +a0.03 +ac0.90 +r3
>>
>> Is adding +bs12 (for instance) relevant in that case?
>>
>> Thanks
>>
>
> Yes. It is relevant in most scene where the time needed to render a
> block varies greatly.
> If all blocks take about the same amount of time to render, it will have
> little to no effect.
>
Thanks! Good to know. I shall jot this down along with my other notes.
--
Thomas
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