I am working on my own little animation framework for astronomy related
scenes.
I would like the ability to pass a macro name to another macro that will:
1) do some animation-related setup and housekeeping
2) call the macro passed as parameter
3) do some more animation-related setup and housekeeping
Unfortunately I have not found a way to pass a macro name as parameter
and be able to call it. Is this use case really beyond the capabilities
of the language, or I just have to find the right syntax?
Thank you
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