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Op 16/09/2021 om 00:10 schreef Samuel B.:
> "Kenneth" <kdw### [at] gmailcom> wrote:
>> "Samuel B." <stb### [at] hotmailcom> wrote:
>>> But it's not close enough, since a dedicated individual would eventually observe
>>> how the craters don't cast proper shadows near the terminator :/
>>>
>>
>> I'm still trying to spot those flaws, but I don't see them :-/
>
> The issue of the craters not casting shadows is just that: if the object was
> using actual displaced geometry you would see shadows cast across the basins on
> the craters. But all you get on a simple bump-mapped sphere is shading... No
> displacement of geometry, no shadows. It's not really a big issue at smaller
> resolutions, but I think it is noticeable.
>
Ah, yes... that is indeed true. It may account also for the phenomenon I
observe here, of the lunar light/shadow features optically switching to
their opposites. I have to zoom out to get the correct aspect again.
> The other features I was talking about are something else. I'll highlight them
> in a reply to Thomas.
>
See there for some answers.
--
Thomas
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