|
|
Am 16.08.2021 um 18:58 schrieb Chris R:
> This was my first crack at updating the scene to use fresnel reflections. I'm
> not entirely happy with it, so I am rerunning with some different min/max
> reflection values for the pool table. I noticed the highlights on the table
> from the ceiling lights seem more pronounced now, but I'm not sure if I like
> them that way.
Did you remember to add interiors with refractive indices to the materials?
Without that, the default IOR will be 1.0, which in fresnel mode gives
no reflections at all.
Post a reply to this message
|
|