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Am 16.07.2021 um 15:35 schrieb Mr:
> clipka <ano### [at] anonymousorg> wrote:
>
>> to allow for a compiling rather than interpreting parser.
>
> I'm so glad I asked the question ! Now not only am I fully convinced by all of
> your points ! But I
> actually am pretty enthusiastic ! Thanks to the last line, about your proposal:
> compiled POV scenes, wow ! that sure is a great benefit. And just to make sure I
> didn't get you wrong, this means some speed increase too, doesn't it?
When re-running one and the same scene a lot, say, in an animation? Yes,
most certainly.
When looping a lot in a scene, even if you render it only once? Probably.
When using a lot of include files that you tend to use over and over
again? Or rendering a scene again that is structured into many
individual files, and you've changed only a single one of them? We could
probably get some performance win for that scenario, too.
When rendering a monolithic still scene, with very few programmatic
elements, just that one single time? No, most likely not.
So we should have a way for the user to tell the parser which files to
compile, and which just to interpret.
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