> Hunted down section 1.4.2.4 in the manual.
> camera
> { right x*ImageWidth/ImageHeight
> (other camera settings...)
> }
>
>
It's image_width/image_height, no capital and with an underscore.
camera
{ right x*image_width/image_height
(other camera settings...)
}
It can also be set using the up vector as follow :
camera
{ up y*image_height/image_width
right x
(other camera settings...)
}
Yes. That structure will ensure that the camera will always respect the
aspect ratio of the generated image.
image_width and image_height are internal, reserved variables that
contain the actual dimensions of the rendered image.
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