A few days ago I was asked for some advice about my spectral render rig
- for visualization of amber from some Baltic archeological dig-site.
This did remind me that, a really long time ago, I wrote already a kind
of amber scene. But I never did a /final/ render because of the long
render time and my impatience.
After some searching I found a scene file written in 2001 called
amber.pov and after 30 minutes of rendering time an image was produced
that is not as terrible as I thought ...
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