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Op 01/04/2021 om 15:28 schreef Kenneth:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>>
>> If I remember correctly, Clipka always hammered on:
>> - NEVER do this: srgb <.5, .3, .7>*50000;
>> - ALWAYS do this: srgb <.5*50000, .3*50000, .7*50000>;
>>
>
> Unfortunately, that does not work either; the light is still blown-out and super
> bright:
> Using #debug,
> srgb <.5*50000, .3*50000, .7*50000> =
> <31568424960.000, 9264402432.000, 70787989504.000>
>
Ive, very rightly, called me to order, and I humbly confess my error. In
my notes I found that for using srgb in light sources, you have to
pre-declare a light color like Col = srgb <R,G,B>; and in the
light_source use Col*Brightness for any intensity changes to the light.
Makes sense, especially as I use this in my own scenes!
[back to the treadmill]
--
Thomas
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