POV-Ray : Newsgroups : povray.binaries.images : Flexible lamp neck : Re: Flexible lamp neck Server Time
23 Apr 2024 13:56:12 EDT (-0400)
  Re: Flexible lamp neck  
From: Cousin Ricky
Date: 18 Feb 2021 07:29:01
Message: <602e5d8d$1@news.povray.org>
On 2021-02-18 7:48 AM (-4), Bald Eagle wrote:
> Cousin Ricky <ric### [at] yahoocom> wrote:
> 
>> I created a normal for draft or low LOD renders.
> 
> Just so I fully understand what I'm looking at:
> So, is what I'm looking at a 1/4 torus with a normal pattern applied?
> If so, then you'd need to generate a new instance of the normal to match another
> torus of a different radius?

Yes, and yes.

> What's the difference in render speed between the isosurface and the normal
> pattern?

A factor of 5 in a quick test.  Maybe more when radiosity is turned on, 
but I haven't checked.


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