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Op 13/12/2020 om 09:58 schreef BayashiPascal:
> Thanks a million Thomas!
>
> Specifying the 'direction' vector as you suggested solved my problem. I was
> thinking it's automatically calculated based on the 'location' and 'look_at'
> vectors.
>
> Thanks again :-)
>
> (in case you wonder what I'm doing with such non standard settings: I'm working
> on a project where the Pov-Ray script is automatically generated by another
> program which calculates, among other things, the camera's attitude)
>
> Regards,
> Pascal
>
>
:-)
You are welcome.
I have become attentive to the 'handedness' of external cameras vs
POV-Ray (left-handed classic), with the use of Moray (right-handed, but
different) and Silo (right-handed classic).
--
Thomas
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