On 12/5/20 12:38 PM, Ash Holsenback wrote:
> hmmm... post screwed up here's what i meant to say:
>
> try the looks_like modifier on the light source... use that first
> sphere you have defined just after the light source in the looks_like
> definition
oh and while you're exploring looks_like in the docs...i thought i saw
another light_source issue. happy hunting!
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