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Op 23/09/2020 om 02:06 schreef Bald Eagle:
>
> So I'm --- puzzled, and frustrated.
> There must be some tiny little thing that I'm completely overlooking....
>
I don't know if this can help you or not. I always follow the Poseray
construction where uv_mapping is concerned:
#declare P_image = My_image_diffuse;
#declare F_ = finish {My_settings}
#declare N_image = normal {My_image_normal bump_size My_bumpsize
My_modifiers}
#declare My_material =
material {
texture {uv_mapping
pigment {P_image My_modifiers}
finish {F_}
normal {N_image My_modifiers}
}
}
Alternatively, the uv_mapping can be placed at the pigment and/or normal
level. Simple construct, but then I am not familiar with your workflow
in this. Still, I guess that you are right in assuming that it might be
a tiny little thing.
--
Thomas
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