POV-Ray : Newsgroups : povray.general : 2D image of parsing : Re: 2D image of parsing Server Time
20 Apr 2024 01:40:17 EDT (-0400)
  Re: 2D image of parsing  
From: Alain Martel
Date: 14 Aug 2020 11:50:21
Message: <5f36b2bd$1@news.povray.org>
Le 2020-08-14 à 09:52, Kima a écrit :
> 
> This question is not practical, and I just want to better understand POV-RAY!
> 
> As I understand, POV-RAY calculates the location and texture of objects during
> the PARSING process. Then, in the RENDERING process, calculates the colour of
> each pixel by raytracing.
> 
> I wonder if it is possible to calculate the pixels after the parsing process?
> 
> The result should be a 2D image of the 3D scene, as no light is applied.
> 
> For example, a sphere should be seen as a plain circle.
> 
> 

You can get exactly that using the +q0 switch on the command line.
At that quality setting, all lights and shadowing are ignored, using 
only 100% ambient.


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