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On 6/14/20 12:36 PM, Le_Forgeron wrote:
> Le 11/05/2020 à 19:16, Le_Forgeron a écrit :
>
...
>>
>> http://wiki.povray.org/content/User:Le_Forgeron/UVMeshable
>>
...
>
> Yep, done now in new release of Hgpovray38 :
> https://github.com/LeForgeron/povray/releases/tag/v3.8.0.alpha%2BHg.228.Jasmin
>
>> https://github.com/LeForgeron/povray/releases/tag/v3.8.0.alpha%2BHg.228.Jasmin
>
> Beware, contained_by is *not* honored.
>
> #declare OBJ= parametric{
> function{ u/2 } //x(u,v) or x
> function{ 0.05*(sin(v*pi)+sin(u*pi))}
> function{ v/2 } //z(u,v) or z
> <-4,-2>,<4,2> // start, end of (u,v)
> contained_by {box {<-2,-1,-1>,<2,1,1>}}
> max_gradient 2
> accuracy 0.0035
> precompute 18 x,y,z
> scale 0.25
> texture { T }
> }
>
> #include "NurbsMesh.inc"
>
> #declare Foo=
> mesh{
> UVMeshable(OBJ, 16*4, 16*4 )
>
> texture { T }
> rotate -90*x
> translate 0.5*x+0.5*z
> };
> object{ Foo }
>
Cool. I'll give this a go.
Bill P.
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