POV-Ray : Newsgroups : povray.tools.general : building povmodeler? : Re: building povmodeler? Server Time
20 Apr 2024 07:45:44 EDT (-0400)
  Re: building povmodeler?  
From: Dick Balaska
Date: 28 Nov 2019 02:19:34
Message: <5ddf7506$1@news.povray.org>
On 11/27/19 6:55 PM, Ton wrote:
> Dick Balaska <dic### [at] buckosoftcom> wrote:

>> ...
>>
>> Next I have to get it to build in qtcreator, so I can debug it.
>>
>> (I have built and run other qt opengl apps.)
>>
>> --
>> dik
>> Rendered 29,374,617,600 of 49,882,521,600 pixels (58%)
> 
> Well done, Dick!
> Why you don't have the graphics, I don't know. My Qt version here is 5.13, and
> it works. It would be hard to imagine 5.13 works, and 5.9 doesn't.
> qtcreator uses the same commands (cmake and make) like you used in the
> commandline, so that should just work. I'll try later today.
> 
> Cheers
> Ton.
> 
> 
> 

It built first shot in qtcreator!  And it runs fine, go figure.

It's um, very mouse-main-menu oriented.  It seems like a lot of work to 
do a little.

-- 
dik
Rendered 29,714,688,000 of 49,882,521,600 pixels (59%)


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.