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On 19-5-2019 3:20, Bald Eagle wrote:
>
> I've found a pretty convenient tool for getting heightfield elevation maps
> directly.
>
> https://www.youtube.com/watch?v=Qd2dqe3v7nU
>
> https://tangrams.github.io/heightmapper
>
> Now I just need to figure out a way to make the heightfield, the satellite
> image, and the street map align and be scaled properly.
>
>
> I also have "holes" in my heightfield when I try to texture it with an image
> map. They appear to be at places that are over a certain elevation. Does that
> ever happen? CAN it ever happen? I'd expect an image to be rgb in the range
> of 0-1.
My intuitive answer to 'Does that ever happen' would be an emphatic
"No". However... I am no fan of Sketchup and thus do not know what kind
of quaint things may happen.
> Is there a mechanism in POV-Ray to scale the rgb range of a heightfield image to
> the proper range?
Imo, by putting the image_map-containing texture /before/ any scaling of
the height_field; but you certainly know that already.
--
Thomas
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