Am 13.01.2019 um 23:04 schrieb clipka:
> Another known issue:
>
> Scenes making use of `text` primitives may cause a parse error or even
> hard crash under certain circumstances. This time the Windows version
> must also be considered vulnerable.
Users building their own binaries (most notably Unix users) may also use
`source/core/shape/truetype.cpp` from the latest master, which should
fix the issue:
https://raw.githubusercontent.com/POV-Ray/povray/master/source/core/shape/truetype.cpp
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