POV-Ray : Newsgroups : povray.beta-test : #persistent : Re: #persistent Server Time
23 Apr 2024 03:58:44 EDT (-0400)
  Re: #persistent  
From: clipka
Date: 28 Dec 2018 19:15:35
Message: <5c26bca7$1@news.povray.org>
Am 28.12.2018 um 13:00 schrieb green:

>> the implementation in UberPOV is too hackish, with persistent
>> variables not only carrying over between frames of an animation, but
>> also between independent renders in the same session (on Windows).
> 
> ok for linux tho (which is where i use it)?  if not so much, just restart povray
> between projects?

No, the proper route is to clean up POV-Ray's internal architecture even 
more, and then implement it in a fashion that works regardless of the 
platform.


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