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Am 28.12.2018 um 13:00 schrieb green:
>> the implementation in UberPOV is too hackish, with persistent
>> variables not only carrying over between frames of an animation, but
>> also between independent renders in the same session (on Windows).
>
> ok for linux tho (which is where i use it)? if not so much, just restart povray
> between projects?
No, the proper route is to clean up POV-Ray's internal architecture even
more, and then implement it in a fashion that works regardless of the
platform.
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