POV-Ray : Newsgroups : povray.binaries.scene-files : POV-Ray 3.7 sometimes omits media photons : Re: POV-Ray 3.7 sometimes omits media photons Server Time
25 Apr 2024 11:02:16 EDT (-0400)
  Re: POV-Ray 3.7 sometimes omits media photons  
From: clipka
Date: 8 Jul 2017 03:07:34
Message: <596084b6$1@news.povray.org>
Am 07.07.2017 um 20:10 schrieb omniverse:
> Cousin Ricky <ric### [at] yahoocom> wrote:
>> See thread in p.b.i.  The scene uses two light sources, one to trace a
>> cylindrical parallel beam through two prisms and across a room, and
>> another, with media interaction turned off, to light the scene.  The
>> latter light has a looks_like for what reason I don't remember.  (This
>> was 12 years ago!)
>>
>> When the scene is rendered as an animation, the looks_like is omitted in
>> frame 2.
> 
> Don't know the reason behind it but simply making the looks_like sphere hollow
> allows the photons to show.

Well, /I/ know the reason behind it now ;)

During refactoring for 3.7.0, a bug was introduced that may cause
objects in the same CSG group to mess with each others' `hollow` flag,
with the last object winning. In this case that happened to be the
non-hollow `looks_like` object.


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