POV-Ray : Newsgroups : povray.binaries.animations : Pannellum : Re: Pannellum Server Time
19 Apr 2024 17:59:34 EDT (-0400)
  Re: Pannellum  
From: Stephen
Date: 7 Apr 2017 06:09:50
Message: <58e7656e$1@news.povray.org>
On 4/7/2017 3:51 AM, Mike Horvath wrote:
> On 4/6/2017 8:34 PM, Stephen wrote:
>> On 4/7/2017 1:06 AM, Mike Horvath wrote:
>>> On 4/6/2017 6:35 PM, Stephen wrote:
>>>> On 4/6/2017 11:16 PM, Mike Horvath wrote:
>>>>> It includes some but not all of the fixes I have been working on over
>>>>> the last few days. I will probably do another render sometime soon,
>>>>> though not at the same high resolution because it takes so long.
>>>>>
>>>>>
>>>>
>>>> Okay I'll bite. How long did it take?
>>>>
>>>
>>> It took 2-3 days on a rented Microsoft Azure server. On my home PC it
>>> would have taken 7-10 days I think. That's without the atmospheric media
>>> I wanted to use in the scene, or the radiosity.
>>>
>>
>>
>> Ah! that's not CPU ticks I hear. It is the sound of cents draining out
>> of your pocket. ;)
>>
>> It was worth it. :)
>>
>
> Well, I am using the free trial period/balance you get when you create
> an account. You get $200 which you can spend in 30 days. I have almost
> used all $200.
>
> Google offers $300 that you can spend in 12 months, as well as a
> discount if you use Linux instead of Windows. I will be doing that next.
>


It is certainly cheaper and tidier than buying hardware.


>>>
>>>> It is really good.
>>>>
>>>
>>> Thanks! I have been working on it since ~2010 I think. Maybe earlier.
>>>
>>>
>>
>> I remember the early posts and versions. Then you went quiet.
>>
>>
>
> I put it aside as render times were getting too long using just my home
> PC. I am impatient.
>
>

I've lost count of the projects I've abandoned for that reason.


>>>> What's puzzling me is what looks like a shadow along the three arms of
>>>> the support.
>>>>
>>>
>>> I don't know either.
>>>
>>
>> The strange thing is it looks familiar. I used a similar shape for a
>> flywheel, years ago.
>>
>
> The "caps" on each end of the habitat are actually a little concave,
> too, like a dish. Maybe that is influencing the render?
>
>

I've had a look at some of my old files and think I must be remembering 
one of your original posts that puzzled me. (At least my long term 
memory is still working. ;) )


-- 

Regards
     Stephen


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