Am 03.02.2017 um 16:57 schrieb clipka:
> That's a tricky one: No matter what value we actually choose here, it
> will always be possible to write /some/ more or less pathological scene
> that triggers this type of crash.
>
> But what we certainly should do is replace the hard-coded value with a
> macro, which we can then define in the platform-specific compile-time
> config of the backend module. This way, any user running into such a
> problem at least has the opportunity to build their own modified binary.
Tried it with Beta 3... Works sometimes ;)
Example 3:
Render is 38% finished. Speicherzugriffsfehler :(
Example 5:
Render is 76% finished. Speicherzugriffsfehler :(
The other examples work fine :)
--
Thorsten aka ThH
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