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Am 2017-02-07 10:37, also sprach clipka:
> Am 07.02.2017 um 01:50 schrieb dick balaska:
>> I upgraded my renderfarm from 3.7.1-alpha to 3.7.1-beta.3
> ^^^^^^^^^^^ ^^^^^^^^^^^^
The alphas were tagged versions. I'm not sure why I was directed to
beta.3, it looks like you haven't released that yet.
I ran these two alphas a lot.
./povconsole64-8615129.exe
Persistence of Vision(tm) Ray Tracer Version
3.7.1-alpha.8615129.unofficial.msvc14.win64.
This is an unofficial version compiled by:
Dick Balaska <dic### [at] buckosoftcom>
./povconsole64-8353331.exe
Persistence of Vision(tm) Ray Tracer Version
3.7.1-alpha.8353331.unofficial.msvc14.win64.
This is an unofficial version compiled by:
Dick Balaska <dic### [at] buckosoftcom>
and now the beta:
./povconsole64.exe
Persistence of Vision(tm) Ray Tracer Version
3.7.1-beta.3.unofficial+msvc14.win64.
This is an unofficial version compiled by:
Dick Balaska <dic### [at] buckosoftcom>
> Please make sure to only build from tagged versions.
Yes sir.
>
> In case of the latter, what version of Visual Studio did you use to
> build the beta console version?
All windows versions were built with VS15 Community Edition.
>
> I don't see what you mean. What I see is "Cur FPH" being lower than
> "Total FPH" for all five machines.
>
Ignore that red herring. The only take away is that where previously my
Windows i7 was the fastest machine, now it is slower than all of my
Linux i5s. (It *is* still faster than my Celeron :) :( )
I will do some proper tests.
--
dik
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