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Am 05.02.2017 um 15:15 schrieb Klewlis:
> For my animation, I want to place several objects in my scene individually,
> group them somehow and perform transform operations on the entire group.
> #declare groups the objects, but then I have to insert all objects as one unit.
> Is there a way to create a group as you place the items in one at a time?
Nope.
Depending on what exactly you want to do, you might want to try
pre-defining the particular transform, and then applying it to multiple
objects:
#declare MyTrans = transform {
rotate x*-90
scale <2,3,4>
}
...
object { Foo
transform { MyTrans }
}
object { Bar
transform { MyTrans }
}
Note however that this probably doesn't give the intended result if one
of the objects is part of a CSG compound that itself is subject to some
transformation.
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