> "omniverse" <omn### [at] charternet> wrote:
>> Please note that I was trying
>> features from the latest releases of 3.7.1.1-alpha and UberPOV but it should be
>> suitable for rendering with official 3.7. They are commented out.
>
> Specular highlights used for Ivory_M and Ebony_M material/texture/finish are
> probably too bright unless used in conjunction with fresnel, a feature of
> current unofficial 3.7.1.1-alpha versions.
>
> Bob
>
Why does those finishes have any emission at all? Emission is only if
you want a texture to actually glow, even if it's a very dim glow.
Beter remove all emission everywhere, or set it at zero everywhere.
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