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I tried this as well.
parametric
{
function { convertLCH2RGB_R(u,100,v) }
function { convertLCH2RGB_G(u,100,v) }
function { convertLCH2RGB_B(u,100,v) }
<0,0>, <100,360>
contained_by
{
box {-2,+2}
}
max_gradient 5
accuracy 0.01
precompute 10 x,y,z
pigment {rgb 1}
}
The render is too slow. The pps is below 100 and still dropping.
Mike
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