Le 23/10/2016 à 17:05, William F Pokorny a écrit :
> In working to port Jérôme's new cylinder and cone uv_mapping to the
> 3.7.1 master branch, I found the mapping to be upside-down (V flipped)
> to what I expected.
>
> I decided to look at all(1) the uv_mapping, map_type image mapping and
> warp based mapping to see where things stood. I found the torus
> uv_mapping flipped left-right (U flipped) and the just added lemon also
> flipped in V but everything else having a consistent orientation. See
> the attached figure.
>
> A github pull request #131 has been submitted for Jérôme's cone and
> cylinder uv_mapping except flipped to the usual V orientation and as
> shown in the figure.
>
> I'll work on updates & pull requests to align the lemon (B) and torus
> (A) uv_mapping, but I'll wait a day or two should there be other opinions.
>
> Bill P.
> (1) - Except the box/cubic mapping.
>
>
>
You should also have a look at box uv_mapping... it's strange too.
You can read it from the inside.
I will investigate each object uv_mapping of hgpovray later, and might
change it (in term of flipping).
Target: being able to read the text on an image. The same image, on all
objects
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Attachments:
Download 'refimgobject_sphere.png' (533 KB)
Download 'refimgobject_box.png' (729 KB)
Download 'environment.inc.txt' (4 KB)
Download 'clipped_oriented.pov.txt' (3 KB)
Preview of image 'refimgobject_sphere.png'
Preview of image 'refimgobject_box.png'
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