POV-Ray : Newsgroups : povray.beta-test : Experimental tonemapping : Re: Experimental tonemapping Server Time
20 Apr 2024 08:06:57 EDT (-0400)
  Re: Experimental tonemapping  
From: clipka
Date: 11 Apr 2016 15:00:10
Message: <570bf43a$1@news.povray.org>
Am 11.04.2016 um 20:06 schrieb Jaime Vives Piqueres:

>   Ok, first suggestion: how about a way to accumulate several effects,
> perhaps using multiple tonemapping{} statements?

Jotted down on the to-do list for future versions.

The present implementation is driven by the following goals:

(1) Achieve "gamma complete" status in 3.7.1 proper; to this end, it
seems necessary to provide _some_ mechanism by which users can effect
"artistic gamma" without having to misuse any of the existing technical
gamma handling mechanisms.

(2) At all costs avoid implementing a dedicated "artistic gamma" feature
that would become obsolete just one version later.

(3) Keep the first implementation simple to avoid excessively stalling
the release of 3.7.1 proper (*).


(* Sorry, no -- it's still too soon to hold your breath. Most notably
there's still plenty of work to do on the inbuilt help of the Windows
version.)


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