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El 10/04/16 a las 17:02, clipka escribió:
>> So here's the deal: Get the thing, test the shit out of it and
>> enjoy! :)
>
> Hmm... no takers yet? Or is that just the spring weekend dragging
> people outside?
>
Just tried it for noise:
tonemapping {
parameters { red,green,blue }
function(r,g,b) { r*f_granite(g*image_width,b*image_height,0) }
function(r,g,b) { g*f_granite(r*image_width,b*image_height,0) }
function(r,g,b) { b*f_granite(r*image_width,g*image_height,0) }
}
I don't know if I've used it correctly there, but looks nice without
aa. With aa it loses most of the noise (and a later conversion to jpg
makes it almost unnoticeable). I guess that's one of the things that
will do better with the future post-aliasing "postprocesing" feature.
--
jaime
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